Rules Reference
A ship is a unit type consisting of carriers, cruisers, dreadnoughts, destroyers, fighters, and war suns. Each race also has a unique flagship.
- Ships are always placed in space.
- A player can have a number of ships in a system equal to or less than the number of command tokens in that player’s fleet pool.
- Fighters do not count toward the fleet pool limit, and instead count against a player’s capacity.
- Ships can have any number of the following attributes: cost, combat, move, and capacity. These attributes are shown on faction sheets and unit upgrade technology cards.
Notes
- A Fighter II may count towards either the fleet pool limit or a player’s capacity.