Rules Reference

A ship is a unit type consisting of carriers, cruisers, dreadnoughts, destroyers, fighters, and war suns. Each race also has a unique flagship.

  1. Ships are always placed in space.
  2. A player can have a number of ships in a system equal to or less than the number of command tokens in that player’s fleet pool.
    1. Fighters do not count toward the fleet pool limit, and instead count against a player’s capacity.
  3. Ships can have any number of the following attributes: cost, combat, move, and capacity. These attributes are shown on faction sheets and unit upgrade technology cards.


  1. A Fighter II may count towards either the fleet pool limit or a player’s capacity.

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