Rules Reference
A gravity rift is an anomaly that affects movement.
- A ship that will move out of or through a gravity rift at any time during its movement, applies +1 to its move value.
- This can allow a ship to reach the active system from farther away than it normally could.
- For each ship that would move out of or through a gravity rift, one die is rolled immediately before it exits the gravity rift system; on a result of 1–3, that ship is removed from the board.
- Dice are not rolled for units that are being transported by ships that have capacity.
- Units that are being transported are removed from the board if the ship transporting them is removed from the board.
- Units that are removed are returned to the player’s reinforcements.
- A gravity rift can affect the same ship multiple times during a single movement.
- A system that contains multiple gravity rifts is treated as a single gravity rift.
Notes
- Moving into a gravity rift will not provide the +1, nor will the ships have to roll for removal.
- A ship removed by a gravity rift is not destroyed.
- All ship movement must be declared before any roll for gravity rift removal. A player may not move additional ships after seeing the result of this roll.
- A ship that is removed by a gravity rift will not count toward the fleet limit in the destination system.
- Retreating from a gravity rift will result in the following:
- The retreating player must declare which, if any, Fighter II are moving themselves and which are being transported, and in which ships.
- Each non–fighter ship and each Fighter II moving itself will have to roll for removal.
- The +1 will have no effect, as retreats are restricted to adjacent systems.
- If all ships are lost to the rift, the retreating player will not place a command token in the destination system.
- If a ship moves through or out of multiple gravity rifts, and/or the same gravity rift multiple times, each instance will provide a +1 to movement, and requires a separate roll for removal.
- If a ship with capacity would transport another unit after moving out of or through a gravity rift, but is removed, that unit remains where it is.
- A system containing a Vuil’raith Dimensional Tear is a gravity rift, and thus an anomaly.
- A future rule change will place the ship movement restrictions of anomalies upon all units.