Rules Reference
Some cards can be exhausted. A player cannot resolve abilities or spend the resources or influence of an exhausted card.
- To exhaust a card, a player flips the card facedown.
- During the Ready Cards step of the status phase, each player readies all of their exhausted cards by flipping those cards faceup.
- A player exhausts their planet cards to spend either the resources or influence on that card.
- Abilities, including some found on technology cards, may instruct a player to exhaust a card to resolve those abilities. If a card is already exhausted, it cannot be exhausted again.
- Passive abilities on an exhausted card are still in effect while that card is exhausted.
- After a player performs a strategic action, they exhaust the strategy card that corresponds to that action.
Notes
- Planets will also ready at the end of each agenda phase. Leaders, relics and technology will not.
- If a game effect instructs a player to exhaust a planet, the exhausted planet must be controlled by that player, unless the game effect specifies otherwise.