Neighbors

Rules Reference

Two players are neighbors if they both have a unit or control a planet in the same system. They are also neighbors if they both have a unit or control a planet in systems that are adjacent to each other.

  1. Players can resolve transactions with their neighbors.
  2. Players are neighbors if the adjacency of systems is granted by a wormhole.
  3. Players are neighbors with the Ghosts of Creuss if the Ghosts of Creuss’ “Quantum Entanglement” faction ability is causing adjacency from the perspective of the Ghosts of Creuss player.

Notes

  1. A player may make a deal with any player, however, these deals may only include a transaction if the two players are neighbors.
  2. A player may resolve one transaction with each other player per each agenda during the agenda phase, however, the agenda phase does not make all players neighbors.

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